The first electronic games were developed 50 years ago, and they have long since conquered the entertainment industry: Around the globe, 2.5 billion people play video games. The exhibition traces the historical and technical development of video games and invites the visitors to immerse themselves in virtual worlds and try out the games for themselves, from Pong to VR glasses.
The task of Tweaklab was to make older games playable with the original interface and to search for original hardware. The video games were adapted for exhibition use, for example, the start of the game was simplified so that visitors to the exhibition can quickly get into the game. All games were ported to Linux, the network-based games are accessed via a Linux server.
For the game station with VR glasses, shapely and practical holders were produced, encased with a pad to protect the players.
The entire media technical planning, the programming for the exhibition and the installation was carried out by Tweaklab.
Commission: Landesmuseum Zürich
Curators: Michael Kempf, Sabrina Stuber
Scenography: Alex Harb
Duration of the exhibition: 17.01.–13.04.2020